Kill Chain (F2T2EA)

The operational sequence for dynamic targeting: Find, Fix, Track, Target, Engage, Assess.

Phases

PhaseActivityKey Systems
FindDetect target existenceISR platforms, SIGINT, HUMINT, OSINT
FixDetermine target locationGeolocation, multi-INT fusion
TrackMaintain custodyPersistent ISR, tracking algorithms
TargetSelect effector and plan engagementC2 systems, weaponeering
EngageExecute fires or effectsKinetic/non-kinetic; any domain
AssessBattle damage assessmentISR, intelligence analysis

SOCOM Application

SOF often operate across the entire kill chain, from HUMINT-driven find/fix to direct action engagement. Integration of AI/ML tools (like SOF_DE) accelerates the chain.

Army Theater Application

The Multi_Domain_Task_Force is the Army’s attempt to own an entire theater-range kill chain inside one brigade-equivalent formation. The Multi_Domain_Effects_Battalion does find, fix, and track with long-endurance unmanned aircraft, high-altitude balloons, TLS-EAB signals collection, and the TITAN fusion ground station. The Long_Range_Fires_Battalion does engage with HIMARS, Typhon, and Dark_Eagle.

The constraint at this scale is not detection or missile range. It is track custody across the flight time of the weapon, which for a Tomahawk against a ship under way can exceed an hour. See Sensor_to_Shooter for the full chain and diagram, and Long_Range_Precision_Fires for the portfolio that fills the engage step.

See Also